Category Archives: Blog

Book Review: UBIK by Philip K. Dick

Ubik by Phil K DickIn a time when cryo-technology allows the recently deceased to maintain brain activity for years in cold storage, successful businessman Glen Runciter consults with his late wife, Ella, who has been dead for over two decades. Glen and Ella manage a company that employs a team of anti-telepaths with a unique ability to seek out and neutralize telepaths who pose a danger to society.

Many of the best telepaths work for Ray Hollis, Runciter’s main competitor. When several of Hollis’s top employees go missing all at once, Runciter fears a plot is afoot and seeks Ella’s advice.

Meanwhile, one of Runciter’s senior recruiters, the perpetually penurious Joe Chip, brings in a new prospect with a unique ability to telepathically travel into the past and alter history. Shortly after, Runciter takes on a high-profile billionaire client who fears telepaths have infiltrated his business on the moon.

Runciter rounds up his entire staff of anti-telepaths for the mission, yet shortly after they arrive on Luna, a bomb explodes, leaving Runciter mortally wounded. Suspecting Hollis, Runciter’s team manages to get him back to their ship and into cold storage. Joe Chip assumes immediate control of the firm and flies directly to a moratorium in Zurich to have Runciter placed into cryo storage so that he can be connected with Ella and made available for consultation.

However, the moratorium is unable to stimulate the necessary brain activity and Runciter is declared dead. Almost immediately, Joe Chip and his team begin experiencing time regression, slowly at first, then accelerating until they end up in 1939. All the while, cryptic messages begin to appear, presumably from Runciter himself. Is the man truly dead, or is this a mind game inflicted by Hollis’s telepaths? How does a mysterious product called Ubik play into this nightmare?

Ubik is one of the most brilliant and exciting stories I’ve ever read and now ranks among my top five favorite SF novels along with Flow My Tears, Said the Policeman, another masterpiece from the unrivaled genius of Philip K. Dick.

Book Review: The Dirdir by Jack Vance

The Dirdir by Jack VanceAmerican astronaut Adam Reith, stranded on the alien planet Tschai for at least a year and desperate to return to Earth, has no choice but to find a way to build a new spaceship from scratch. The scout ship in which he and his late colleague, Paul Waunder, crashed on Tschai was long ago confiscated by one of the alien races and stripped for its technology. Reith’s previous two attempts to acquire a ship failed (as chronicled in City of the Chasch and Servants of the Wankh).

After acclimating as much as possible to Tschai’s motley cultures and customs, Reith sets off through treacherous Dirdir territory with friends Traz Onmale and the fugitive Anacho in order to raise enough funds (called sequins) to construct a vessel.

After killing a group of Dirdir hunters who tracked them, Reith, Traz, and Anacho take their attackers’ sequins, bury a percentage of them in a secret location, and venture to the shipyards of Shivishe where they strike a deal with an unsavory and obese opportunist named Woudiver. The investor rents them space in his warehouse and assists in acquiring the parts to build their vessel—at the highest prices, of course. Woudiver threatens to turn the trio over to the Dirdir authorities unless they concede to his demands.

Will Reith finally be successful in constructing a vessel to take him home or will he, Traz, and the Dirdir traitor, Anacho, be executed for murder?

The Dirdir is the third book in Jack Vance’s Planet of Adventure series, which has the feel of John Carter of Mars by Edgar Rice Burroughs. This time, much of the story sees Adam Reith negotiating and haggling over costs of travel, lodging, and information with various strange and eccentric beings as he makes his way to Shivishe, where his skills of negotiation are put to the test against the repulsive and dangerous Woudiver.

As with the previous two installments in the series, Vance masterfully builds the world as the story unfolds, often through dialogue between Reith and Anacho or another indigenous creature who instructs Reith on the ways and philosophies of the four major races who rule the planet Tschai.

Book Review: Jack Vance’s City of the Chasch

In response to a signal from a planet over 200 light years from Earth, a ship is sent to investigate. Upon reaching the planet, two astronauts named Adam Reith and Paul Waunder are dispatched in a small scout ship. Soon Jack Vance - City of Chaschafter, missiles fired from the planet destroy the mothership and damage the scout ship, forcing it to crash land.

Injured, Reith and Waunder are soon captured by a band of primitive warriors. Waunder is immediately beheaded by one of the soldiers. Their teenage leader, later introduced as Traz Onmale, rages against the man and strips him of his rank and status by removing the man’s Emblem.

The scout ship’s crash also attracts the attention of rival clans known as the Blue Chasch and the Dirdir. Each newly arriving group drives away the next until Onmale’s soldiers finally chase the Dirdir away before transporting the injured Reith back to their village. Unfortunately, during the chaos, the Blue Chasch manage to depart with the wreckage of Reith’s scout ship.

Once healed, Reith manages to do exactly what you would expect in any “fish out of water” story—he violates the customs, and questions the beliefs, of Onmale’s people, resulting in a series of misunderstandings, some of which spark violent confrontations.

Eventually, Reith convinces Traz to join him on a quest to recover his scout ship from the Blue Chasch and together, they embark on a daring expedition across the planet. Along the way, they befriend a Dirdirman named Anacho, engage in battle against an insane beast known as the Phung, join a traveling clan of traders and rescue a young woman from a misandrist clan of sadistic priestesses, encounter a clan of sadistic pranksters known as the Green Chasch, overthrow the corrupt chief of a ruined town, and much more…

City of the Chasch is evocative of the Mars novels of Edgar Rice Burroughs with Adam Reith and Chasch taking the place of John Carter and Barsoom (as Mars is known to its inhabitants). Jack Vance does an exemplary job of revealing the complex cultures, conflicts, and characteristics of his world as the story unfolds. There are no significant infodumps here, allowing for a reasonably fast-paced tale. While there is nothing spectacular about the story, City of the Chasch holds up as a sturdy SF yarn and is the first in a tetralogy in Vance’s Planet of Adventure series.

Book Review: VALIS by Philip K. Dick

VALIS by Phil K DickIn 1974, a schizophrenic drug addict named Horselover Fat attempts suicide after a close friend succeeds at it. While struggling with guilt over her loss, Horselover is struck by an enigmatic beam of pink light that he attributes to a deity known as Zebra.

Afterwards, he experiences visions of the Roman Empire and gains detailed insight into early gnostic Christianity, which he chronicles in his exegesis. Horselover also credits the light for imparting crucial medical information that saves the life of his son, Christopher. A short time later, however, his wife Beth leaves him, taking Christopher with her.

Through all of this, Horselover’s friends—David, Kevin, and Phil K. Dick—believe that he is insane, until Kevin persuades the group to see an independent science fiction movie called VALIS, playing at a small theatre in town. The film, about an alien satellite called Vast Active Living Intelligence System, contains overt and subliminal messages that correspond to Horselover’s experiences after encountering the pink light. Convinced now that Horselover’s account was legitimate, the four friends take up a quest to contact the filmmakers in the hopes of learning the truth about VALIS and the information it revealed to Horselover.

It is explained at the beginning of the story that Horselover Fat might be Philip K. Dick projecting his inner turmoil into a second personality. Either way, VALIS is one of the most bizarre, engaging, imaginative, and occasionally disturbing novels I’ve ever read and could have been conjured only from the mind of Philip K. Dick.

About This Writing Stuff…

This week, Charlie Jane Anders encourages us to write what is in our hearts regardless of current events. At Career Authors, David Bell provides five reasons for outlining your novel, while over at IndieReader, Savannah Cordova shows us five ways to get your novel noticed on Amazon.

Marlene Cullen explains how to use the freewrite method to chronicle traumatic experiences. Jami Gold delves into the risks and benefits of foreshadowing. John Gilstrap warns us against second guessing our writing. Kristen Lamb demonstrates how the Johari Window can be used to provide depth to our characters. Tajja Isen discusses the importance of sensitivity readers for stories involving minority characters.

Congratulations to writer pal, Amanda Headlee, on winning the “When Words Count Pitch Week XVII contest” with her upcoming horror novel, My Brother’s Keeper.

All that and a lot more. Enjoy!

Never Say You Can’t Survive: Everything is Broken! What Should I Write About? by Charlie Jane Anders

5 Tips for Navigating a Successful Novel Outline by David Bell

Freewrite: How to Write About Traumatic Events Without Adding More Trauma by Marlene Cullen

5 Tips for Getting Your Book Noticed on Amazon by Savannah Cordova

What’s the Point of Foreshadowing? by Jami Gold

Eyes Front by John Gilstrap

Pulp Diction. What We Can Learn from the Noir Czars by PJ Parrish

How to Characterize by James Scott Bell

The Johari Window: Understanding and Harnessing the Character Blind Spot by Kristen Lamb

Parody, Satire, and Fan Fiction: What’s the Difference? by Matt Knight

How Not to Write a Book About a Minority Experience by Tajja Isen

6 Ways to Incorporate a Dash of Foreign Language by Kathryn Craft

Blurbing and Being Blurbed by Barbara Linn Probst

How the Rising Action Works in a Story by Joe Bunting

Meet the Pitch Week XVII Finalists from When Worlds Collide!

 

About This Writing Stuff…

This week, Alice Sudlow and Dan Brotzel each offer ten tips for entering and winning short story contests. Joe Bunting provides a guide to story arcs and writing an effective first chapter, while Robert Wood challenges us to add a radical twist to our plots.

At Writer’s Digest, David Corbett teaches us how to develop our characters with each new scene while Elizabeth Sims shows us ways to elevate our stories to greatness. KD Holmberg reminds us that inanimate objects can also be powerful characters, and Chris Winkle helps us fill in our story’s middle.

All that and little more. Enjoy!

How to Write a Good First Chapter by Joe Bunting

Story Arcs: Definitions and Examples of the Six Shapes of Stories by Joe Bunting

Ten Lessons from Entering Hundreds of Short Story Competitions by Dan Brotzel

10 Steps to Win a Writing Contest by Alice Sudlow

6 Daring Plot Twists to Try in Your Writing Part I and Part II by Robert Wood

7 Simple Ways to Make a Good Story Great by Elizabeth Sims

Inanimate Objects as Characters by KD Holmberg

How to Craft Characters Scene by Scene by David Corbett

Backstory for Writers: When and How by Ane Mulligan

Filling in Your Story’s Middle by Chris Winkle

Publishers File Suit Against Internet Archive by Association of American Publishers

Publisher Rocket vs. KD Spy: Which is Best for You? by Brendan Hufford